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Transfer System
In Aion, the characters can transfer into different animals or plants and the transfer states will bring the characters different buffs such as flight time increases, speed increase and so on, but the transfer time is limited in 10 minutes.
Currently there are three ways to transfer:
- By items (Sundries from npc, Candys from cooking skill, and Transfer Scrolls)
- By quests (You need to transfer to finish the quest)
- Special Transfer (Abyss titles, effected by monster's skills)
By items |
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Faction: Elyos Class: Scout,Ranger,Assassin Item Source: Sundries NPC |
Faction: Elyos Class: Scout,Ranger,Assassin Item Source: Sundries NPC |
Faction: Asmodian Class: Scout,Ranger,Assassin Item Source: Sundries NPC |
Faction: Asmodian Class: Scout,Ranger,Assassin Item Source: Sundries NPC |
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Faction: Asmodian Item Source: Quest Reward |
Faction: Asmodian Item Source: Quest Reward |
Faction: Asmodian Item Source: Quest Reward |
Need Transfer Scroll |
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Faction: Asmodian Need Transfer Candy Item Source: Cooking |
Faction: Elyos Need Transfer Candy Item Source: Cooking |
Faction: Asmodian Need Transfer Candy Item Source: Cooking |
Need Transfer Scroll |
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Faction: Asmodian Need Transfer Candy Item Source: Cooking |
Faction: Asmodian Need Transfer Candy Item Source: Cooking |
Faction: Asmodian Need Transfer Candy Item Source: Cooking |
Faction: Asmodian Need Transfer Candy Item Source: Cooking |
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Faction: Asmodian Need Transfer Candy Item Source: Cooking |
Faction: Asmodian Need Transfer Candy Item Source: Cooking |
Faction: Elyos Need Transfer Candy Item Source: Cooking |
Faction: Elyos Need Transfer Candy Item Source: Cooking |
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Faction: Elyos Need Transfer Candy Item Source: Cooking |
Faction: Elyos Need Transfer Candy Item Source: Cooking |
By Quests |
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Faction: Asmodian Transfer when doing a quest |
Faction: Elyos Transfer when doing a quest |
Faction: Elyos Transfer when doing a quest |
Special Transfer |
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The Abyss Titles gives relevant transfer skills |
Faction: Asmodian Effected by monster's skill |
Faction: Asmodian Effected by monster's skill |
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In Aion, there are six crafting skills including weapon smith, armor smith, alchemy, cooking, sewing, handiwork.
You can learn all the crafting skills but only one can be upgraded to the highest grade and you need to meet skill masters to learn or upgrade the skills (Money cost). » Tip of increasing crafting skills level
| Skill Grade |
Skill Level |
Upgrade Cost |
Description |
| Elementary |
1~99 |
3000 |
Produce items available for lv1~20 |
| Intermediate |
100~199 |
15,000 |
Produce items available for lv20~30 |
| Senior |
200~299 |
100,000 |
Produce items available for lv30~40 |
| Advanced |
300~399 |
400,000 |
Produce items available for > lv40 |
| Master |
400~499 |
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Produce items available for > lv45 |
Crafting Skills List
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| Icon |
Name |
Description |
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Cooking |
Make food or beverages that give buffs and purify contaminated materials. * Recommended Class: All |
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Handiwork |
Make precious metals, wooden weapons and small parts. * Recommended Class: Ranger and Chanter |
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Weapon Smith |
Make matel weapons * Recommended Class: Warrior series and Scout series |
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Armor Smith |
Make metal armors, helmets and shields * Recommended Class: Warrior series and Priest series |
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Sewing |
Make cloth armor and leather armor * Recommended Class: Scout series, Mage series and Priest series |
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Alchemy |
Make potion, magical weapons and items can upgrade the equipments * Recommended Class: All |
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Gather material
For crafting skills, you need to gather different materials when training. There are two gathering skills:
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| Icon |
Name |
Description |
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Extract Vitality |
Extracting various vitality on the earth - herb, meat, wood, ore and so on |
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Extract Aether |
Extract the Aether floating in the sky to get the Aether crystals |
| Extract Vitality |
Extract Aether |
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Crafting Worktable
After gathering the required materials, now you start the crafting through the worktables near the crafting skill masters.
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| Handiwork |
Alchemy |
Weapon Smith |
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| Sewing |
Cooking |
Weapon Smith |
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| Open letter to the NCsoft community |
Lance Stites is, for those of you who have now lingered in our community for some time, Executive Producer in our coastally located Seattle office, overlooking game franchises you are probably very familiar with; including Aion, Lineage and Exteel. In order to keep you updated on what is happening with our games, he likes to regularly provide some insight into recent events and a scope of what is on the horizon for our studio as a whole. Please read on to gain a piece of unparalleled insight into NCsoft West’s current operations, coming from one who knows it all.
Greetings and salutations,
It’s been just over three months since I’ve settled into the Seattle office, and I must say it’s been an incredibly busy 100 days. The restructuring has resulted in the staffing of the NCsoft West Game Production Studio, which, as previously mentioned is tasked with supporting the Lineage and Aion franchises, as well as Exteel. At this point I’d like to pause and address the wider audience of all of the products supported by our NCsoft West Game Production Studio: Lineage, Exteel, Lineage II, and Aion.
Our major release with Lineage II on the North American 5 year anniversary was a big accomplishment on April 28. This was Producer Sam Han’s first launch at the helm of this project. His many years as Associate Producer and Customer Service experience with the project served him well. Sam and team are currently in planning stages for the upcoming months. Recent additions to the team include Assistant Producer Marissa McWaters and Community Manager Lauren Duncan.
With Lineage and Exteel, we welcome a new face via our European and Korean office. Hyunah Chun will be taking the lead of both projects as Producer. Hyunah will be in transition mode while she relocates to the Seattle office from the European office. We’ll continue working with the existing Lineage team to deploy weekly maintenance, events and also work to deliver our next big update. We are also working to update Exteel with the latest content from Korea. While we are making every effort to deliver timely updates, our resources are being stretched supporting existing and upcoming projects.
Of course, all eyes are currently on our next big release: Aion. We have some staff announcements of the team that will lead this project through launch. Brian Knox has been functioning as the project’s Producer for the past few months and is doing a fantastic job. He’s wrangling all the production elements and working with the various teams to ensure a top quality product and service. Supporting him in this role is Chris Hager, recently transiting from the Lineage II team. Chris is ensuring Quality Assurance support, age ratings submissions, beta tests, coordination with IT teams for server and software deployments, and host of other support issues. Adding to this leadership is Lani Blazier, whom I am happy to report has transitioned from Community Manager to Associate Producer. Lani will continue to support the community effort, but from the production standpoint and will provide guidance to our other Community Managers, Martin Rabl and Sebastian Streiffert. We’re interviewing for the French Community Manager position; I’m personally well aware of the enthusiastic French gamer community, having witnessed the Festival du Jeu in Paris of last year, so I do consider this a priority addition to the team.
I know that many fans are extremely anxious, impatient even, awaiting the release of Aion. I can assure you the team is fully engaged in the release of this product. We’ve got an army of creative writers generating an enormous amount of rewrites as we execute to our total commitment of quality of content. Our Localization Manager has vendors in place, keeping pace with the French and German translation. We’re actively recruiting an additional native German speaking localization Project Manager and have added QA Testers (native French and German speaking) to the Seattle office. We’ve got Voice Over recordings underway (of course for all three languages) and our PR and Marketing teams are releasing the hounds and you’ve likely seen the articles on class descriptions hit the internet. We also have tutorial videos in production, this should provide a great Aion first experience, both to novice and experience MMO players. We’ve shared details of our Collector’s Edition recently, our first public access beta event was very well received, and we’ll continue these events through our launch. We’ll have a flood of information in the upcoming days and invite you all to share the experience as Aion takes flight in North America and Europe this fall.
Faith and arms,
Lance Stites Executive Producer, Game Production Studio NCsoft West
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| Closed Beta #3 Coming Soon! |
The next Aion closed beta event is coming your way on July 2-6, 2009. Enjoy a long weekend of fun in Atreia as testing concentrates on first 20 levels of the Elyos and Asmodians. Choose your side and tell us all about your escapades in Elysium and Asmodae in this exciting event.
We thank all of our players in our first two closed beta events. Your feedback has been invaluable!
For this event, participants must have a full-access beta key or have received an invitation for the third closed beta event specifically. (Single event keys for the first two beta events are no longer valid.)
Read on to find out how you can take part in this event.
Several sites will be starting key give-aways over the course of the nearest few days. These include:
Players who have pre-ordered Aion have access to all beta events. You can pre-order online at NCsoft.com or through participating retailers, a list being available right over here.
Keep an eye on the Aion team Twitters (@aion_ayase, @aion_amboss, @aion_liv, and @aion_xaen) and Aion Facebook page for your chance to score an invite.
Update notes for the latest game changes and additions are coming soon.
The third closed beta event starts on July 2 (12:00 PM PT, 9:00 PM CEST, 8:00 PM BST) and we look forward to seeing you there!
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