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Weapons Dagger
 

 

 

 

Jeongchalja, gungseong, salseong travel to the United States as a weapon to be a room that features a small attack speed is fast. Mugira to an average of sword and bigyohaebwa to enter the U.S. side will be similar.  The attack raised the death blow up the United States, tend to unman if you can be.  This synergistic effect on the hearthstone fatal blow to the much higher If the effect can be enhanced. If this myeongjungryul a relatively low side, unsatisfied, it said. To complement the hit series is one way to use the hearthstone.

 

 

Using jikeopgun

Jeongchalja, gungseong, salseong, geomseong

DeLay attack

1.2

Attack speed & bats

Speed of 1 Get Weapons
And strengthen rise options +2 Physical damage +2

One hand / hands, arms

One hand weapon

 

 

 

Table of Contents

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  1. General
  2. Rare
  3. Victory

General

 



Name

Level
 

Damage

Hits
Physical hurt
Defensive weapon
Kind of ability to add

Training Sword 1 15 - 17 100 133

Trainer dagger 1 15 - 17 100 133

Bandit's Sword 3 19-21 100 151

Sword of the free companies kalrion 5 22 - 26 12 100 168

Rios Magic Sword 8 28-32 52 100 195

Akan's Sword 10 32-36 78 100 212

The drifter's Sword 13 38-42 118 100 239

Steel Dagger 15 47 - 53 184 100 283 Defensive weapons, 20

Plateau's Sword 17 49 - 55 197 100 291 Maximum life 55

Alteugareudeu Dagger 18 47 - 53 184 100 283

Strengthening Steel Dagger 20 57-63 250 100 327 Maximum life 60

Sword of lukewarm ahre 21 57-63 250 100 327 Defensive weapons, 36

Pioneer of the Sword 23 57-63 250 100 327

Tayitanium Dagger 25 66-74 316 100 371 Physical damage 7

 

Rare

 



Name
Level  

Damage

Hits
Physical hurt
Defensive weapon
Kind of ability to add

Because the forest of the dagger 4 30-34 65 100 203 Maximum life 54

Dagger of evil spirits 4 30-34 65 100 203 Maximum life 54

Mercenary Captain's dagger 9 39 - 45 131 100 247 Maximum life 65

Dagger of the night sky 9 39 - 45 131 100 247 Maximum life 65

Trust of the dagger 10 41 - 47 144 100 256 Physical damage 7

Sword of a previous life 10 41 - 47 144 100 256 Physical damage 7

Dagger of the rain forest 14 49 - 55 197 100 291 Maximum life 77

Ice dagger 14 49 - 55 197 100 291 Maximum life 77

Shining steel dagger 15 53 - 59 223 100 309 Defensive weapons, 30

Dagger of a treasure hunter 16 53 - 59 223 100 309 Physical hurt 16

A dagger in the ME 17 57-63 250 100 327 Hits 37

Jaca crease 18 57-63 250 100 327 Physical hurt 17

Matar's crease 18 57-63 250 100 327 Physical damage 9

Dagger of a black claws 19 58-66 263 100 335 Maximum life 88

Dagger of a breeze 19 58-66 263 100 335 Maximum life 88

Strengthening of light steel dagger 20 62-70 289 100 353 Maximum life 90

Wandering warrior's dagger 24 68-76 329 100 379 Maximum life of 99

Dagger-winning tayitanium 25 72-80 355 100 397 Physical damage 11

Tayitanium father-in-law of the Sword 25 76-84 382 100 415  Physical damage 11, the physical hurt 20

 

Victory

 


Name

Level
 

Damage

Hits
Physical hurt
Defensive weapon
Kind of ability to add

Tayitanium-winning father-in-law of the Sword 25 81-91 421 100 441 Physical damage 15, the physical hurt 27

Dagger of life 25 79-89 408 100 432 Physical hurt 27, the maximum Spirit 135
 
 


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